#include "WrapperRegistry.h"

#include "WeaponWrapper.h"
#include "CharacterWrapper.h"
#include "LuaFlightDynamicModel.h"
#include "LuaFlightPath.h"

WrapperRegistry::WrapperRegistry()
{
}


WrapperRegistry::~WrapperRegistry()
{
}

void WrapperRegistry::openAll(lua_State *L)
{
	luaopen_Character(L);
	luaopen_Weapon(L);
	luaopen_FlightDynamicModel(L);
	luaopen_FlightPath(L);
}
